This page provides guidance and things to bear in mind when designing learning experiences for staff.
Key Adult Learning Theory Principles
How is adult learning (andragogy) different from pedagogy? Pedagogy is the teaching of children, or dependent personalities (like college students). Andragogy, on the other hand, is the facilitation of learning for adults, who are self-directed learners (such as learners in workplaces).
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Ownership | Relevance | Active Involement | Purpose |
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Tips for Designing a Hands-on Workshop
Where to Begin?
Start designing with the end in mind. What are your overall goals for the workshop? What should learners do differently or be able to do as a result of the learning experience? Knowing where your learners should be headed will help you determine how to get there.
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<<evaluation and feedback>>
Structuring Workshop Topics*
Opening | Short Lecture | Active Learning | Ending |
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CONNECT and SPARK | Inform, Explain, and Deepen | Engage, Apply, and Retain | Close, Praise, Plan, and Reinforce |
Go over the purpose of the workshop and why this information might be relevant or useful to the learner. | Explain and show the information. | Give the learner an opportunity to practice. |
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Examples: | |||
*Adapted from Dr. Greg Reihman's "Structuring Class Meetings: A Planning Guide"
Universal Design for Learning (UDL)
Universal design is an approach to the design of learning that takes into consideration the variety of abilities, disabilities, racial/ethnic backgrounds, reading abilities, ages, and other characteristics of learners.
Additional Resources
- Handouts on how to design a workshop
- Lehigh Branded Presentation Templates
- Instructional Design: Adult Learners (LinkedIn Learning course)
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